Apple's Silicon Technologies group is seeking a GPU Performance Modeling Engineer to help design and manufacture next-generation, high-performance, power-efficient GPUs. This role is crucial in ensuring Apple products and services maintain their exceptional performance standards. As a GPU performance modeling engineer, you'll work on developing cycle-approximate performance C/C++ models while collaborating closely with architects and designers. The position involves analyzing performance results and proposing architectural improvements, making you a key player in the hardware team's success.
The role requires a strong background in GPU/CPU architectures and excellent programming skills, particularly in C/C++. You'll be working with cutting-edge technology, helping to shape the future of Apple's GPU designs. The team is passionate about performance modeling for GPUs and infrastructure, making this an exciting opportunity for someone who loves solving complex technical challenges.
Working at Apple comes with comprehensive benefits, including medical coverage, stock options, and educational support. The compensation is competitive, with a base salary range of $135,400 to $250,600, plus additional benefits and stock opportunities. This is an excellent opportunity for experienced engineers who want to make a significant impact on Apple's next-generation products while working with a talented team in San Diego.
The ideal candidate will have experience with GPU APIs, texture pipelines, and memory subsystem design. You'll be part of a collaborative environment where your expertise will directly influence the performance and efficiency of Apple's future GPU technologies. If you're passionate about high-performance computing and want to work on challenges that haven't been solved yet, this role offers the perfect opportunity to make your mark in the industry.