Apple's Silicon Development Team within the Graphics, Games, and Machine Learning (GGML) software group is seeking an experienced engineer to shape the architecture of future products. This role combines hardware and software expertise, focusing on modeling and simulating advanced graphics, media, and machine learning use cases. As a Hardware and Software Modeling Engineer, you'll work at the intersection of cutting-edge technology, collaborating with diverse teams across product, hardware architecture, software driver, firmware, frameworks, and applications.
The position offers an opportunity to directly influence Apple's future products through detailed analysis, modeling, and simulation. You'll be responsible for developing crucial use case models, conducting performance analysis, and working with cross-functional teams to define product vision. The role requires a strong technical foundation in computer architecture and SoC microarchitecture, combined with expertise in modern programming languages.
This is an ideal position for someone who thrives in a collaborative environment and has a passion for pushing technological boundaries. The role offers competitive compensation ($175,800-$312,200), comprehensive benefits, and the chance to work with state-of-the-art technology at one of the world's most innovative companies. You'll be part of a team that values creativity, analytical thinking, and the ability to tackle complex, undefined problems.
The position is perfect for candidates with advanced degrees in Computer Science or related fields, who have a deep understanding of computer systems and architecture. You'll have the opportunity to work on early-stage products that could revolutionize the industry, while being supported by Apple's extensive resources and benefits package, including stock options and educational support.