The most successful apps are those where users interact with other users - Facebook, Uber, and Airbnb are just a few. However, this model doesn't translate well to side projects. This lesson teaches you:
- The difference between a single-player product and a multi-player product
- Why multi-player products are both insanely hard to get off the ground and a recipe for disaster
- Why your side project really should be a single-player products
- The brutal chicken-and-egg problem multiplayer products must solve initially, shown with a concrete example from Alex's past