Adobe's 3D & Immersive organization is seeking a creative and highly motivated Sr. Software Engineer/Build Architect to help create the future of 3D technology. This role is crucial in developing the next generation of Adobe's Substance 3D Platform and Applications.
The position offers an exciting opportunity to work at the intersection of build systems and 3D technology. As a Build Architect, you'll be responsible for ensuring consistent and efficient delivery of platform and application builds, managing complex dependencies, and optimizing build processes across multiple engineering teams.
The ideal candidate brings deep expertise in C/C++ development across multiple platforms, strong knowledge of modern CI/CD practices, and experience with build systems and dependency management. You'll work in a collaborative environment where your technical leadership will directly impact the development efficiency of Adobe's 3D platform.
This role combines technical depth with architectural vision, requiring someone who can both solve complex build system challenges and drive technical innovation. You'll be part of Adobe's mission to revolutionize 3D content creation while working with cutting-edge technology and talented engineering teams.
The position offers competitive compensation ranging from $153,600 to $286,600 annually, reflecting Adobe's commitment to attracting top talent. Benefits include comprehensive health coverage, retirement plans, and the opportunity to work on products that impact millions of users worldwide.
Join Adobe's 3D & Immersive team to help shape the future of 3D technology and build systems that enable the next generation of creative tools. Your expertise will be crucial in delivering innovative products and contributing to the growth of Adobe's platform and application build capabilities.