Apple's SWE Developer Productivity organization is seeking a Build Orchestration Systems Engineer to join their team. This role is crucial in developing and operating large-scale build system services used across Apple's entire Software Engineering organization. The position combines modern distributed systems and build system technology to enhance software development velocity.
The role involves working with a tight-knit group of engineers, focusing on bringing Apple's disparate unmanaged build orchestration instances into a centralized service. You'll be working primarily with Swift, implementing solutions while developing appropriate testing and operational mechanisms. The team offers a supportive, respectful, and balanced work environment with challenging problems to tackle.
As a Build Orchestration Systems Engineer, you'll have the opportunity to work directly with Apple's full technology stack, collaborate with various teams, and make significant impacts on the company's build systems. The position requires expertise in distributed systems, build systems, and high-performance computing, with a focus on scalability and reliability.
The ideal candidate should have 3+ years of industry experience, strong software architecture skills, and excellent collaborative abilities. You'll be working in Cupertino, California, with a competitive salary range of $143,100 to $264,200, plus additional benefits including stock options, comprehensive healthcare, and education reimbursement.
This role offers unique opportunities to solve complex problems at scale, work with cutting-edge technology, and contribute to the development of tools that enable Apple's engineers to do their best work. The position combines technical challenges with the chance to make a lasting impact on Apple's development infrastructure while working in a collaborative, growth-focused environment.