Core Animation is the graphics compositing engine behind every Apple device that renders to a display. The team is looking for an extraordinary software engineer to work on technologies behind iPhone, iPad, Mac, Apple Watch, AppleTV, as well as secret "black box" projects. As a tools engineer on the Core Animation team, you will work within a highly skilled engineering team in developing and maintaining prototyping tools that are critical for UI design and supporting UI development in current and future OS releases.
The role involves working at the core graphics layers in Apple's operating systems, providing an opportunity to have a major impact on the end user experience for all Apple customers. The GGD (Graphics, GPU and Display) Software team provides the graphics software foundation for all of Apple's innovative products.
Key responsibilities include:
Required qualifications:
Preferred qualifications:
This role offers the opportunity to work on cutting-edge graphics technologies and contribute to the user experience of millions of Apple users worldwide.