The SWE Developer Productivity organization at Apple builds technologies and tools to help software engineers do their best work. The Image Assembly team supports this mission by providing capabilities to aggregate and package software in novel ways. As a Distributed Build Systems Engineer, you'll work on extending large-scale novel build and distributed systems to meet the needs of Apple's operating system engineers.
Key responsibilities include:
You'll spend most of your time programming in Swift, collaborating with teammates through git pull requests, in-person conversations, and Slack. You'll engage with other teams, develop expertise in critical components, provide technical guidance, and make customer-focused product design decisions.
This role offers the opportunity to work on exciting problems in system software, cloud services, and developer tools. You'll join a small, tight-knit group of engineers applying innovative ideas to old problems. The ideal candidate is a flexible and proactive engineer who thrives in a supportive, respectful, and balanced work environment.
Apple offers a competitive compensation package, including base pay between $175,800 and $312,200, stock options, comprehensive benefits, and opportunities for professional development.