Apple's Silicon Technologies group is seeking a GPU RTL Design Engineer to help design and manufacture next-generation, high-performance, power-efficient processors and system-on-chip (SoC). This role is crucial in ensuring Apple products and services can seamlessly handle complex tasks efficiently.
As a GPU Design Engineer, you'll be part of the team responsible for crafting and building GPUs that impact millions of users daily. Your responsibilities will include participating in micro-architecture specification and RTL coding, exploring architecture trade-offs in performance, area, and power consumption, and collaborating with the verification team for functional simulation and debugging.
The ideal candidate will go beyond industry norms, demonstrating creativity in problem-solving and the ability to think dynamically outside conventional standards. You'll work with cutting-edge technology in areas such as cache design, on-chip interconnect network, data compression, and shader processor development.
This position offers the opportunity to work with Apple's world-class hardware team, contributing to groundbreaking products while utilizing your expertise in Verilog/System Verilog and HDL. You'll be part of a collaborative environment that values innovation and technical excellence, working on projects that directly impact the user experience of Apple's renowned products.
Join Apple's Hardware team to help shape the future of GPU technology and be part of creating solutions that enrich people's lives through powerful, efficient, and innovative computing solutions.