Apple's Platform Architecture group is seeking a GPU Systems Software Engineer to join their innovative team. This role combines advanced software engineering with deep hardware knowledge, focusing on GPU architecture and system performance. You'll be part of a team that bridges hardware and software development, creating prototype systems that shape the future of Apple's products. The position offers an opportunity to work with cutting-edge technology, collaborating across teams to ensure optimal performance of Apple's devices. You'll be instrumental in developing high-performance GPU models and improving the architecture of Apple's systems. The role requires expertise in low-level programming, GPU architecture, and system software development. You'll work in Cupertino, contributing to Apple's reputation for excellence in hardware-software integration. The position offers competitive compensation, comprehensive benefits, and the chance to impact millions of users worldwide. This is an ideal opportunity for experienced engineers passionate about system architecture and performance optimization, offering both technical challenges and the reward of working on industry-leading products.