Join Apple's GPU FE Implementation team and be part of the innovative force behind Apple Silicon. As a Graphics FE Implementation Engineer, you'll work on crafting and building GPUs that impact millions of users daily. The role involves close collaboration with RTL and Physical Design teams, focusing on synthesis, analysis, and optimization of delivered IP. You'll utilize advanced techniques across RTL/Synthesis/PNR to achieve challenging timing, power, and area targets while working with STA and DFT partners.
The position requires expertise in block level synthesis, RTL design optimization, and debugging complex logic equivalence issues. You'll be responsible for implementing ECOs for functionality and timing, working with multi-clock domains, and collaborating across teams to ensure optimal physical design outcomes. The role demands strong problem-solving abilities across technical domains and the capability to drive multi-block closure between RTL Design and Physical Design teams.
At Apple, you'll be part of a team that has revolutionized entire industries through hardware innovation. The company's commitment to excellence extends beyond products to practices that aim to leave a positive impact on the world. This role offers the opportunity to work on cutting-edge GPU technology while contributing to Apple's mission of creating extraordinary products and customer experiences.
The ideal candidate will bring experience in GPU/CPU development, strong collaborative skills, and the ability to develop and drive innovative methodologies across projects and teams. You'll be working in an environment where new insights regularly transform into extraordinary products, making this an excellent opportunity for those passionate about hardware engineering and innovation at scale.