Graphics FE Integration Engineer

A leading technology company that designs and manufactures consumer electronics, software, and services.
Embedded
Entry-Level Software Engineer
In-Person
5,000+ Employees
AI · Hardware

Description For Graphics FE Integration Engineer

Join Apple's Silicon Technologies group as a Graphics FE Integration Engineer and help design and manufacture next-generation, high-performance, power-efficient GPUs. As a member of the GPU FE Design integration team, you'll be responsible for creating GPU RTL by integrating various IPs following architectural parameters, physical constraints, DFT logic and power intent.

Your role will involve detailed RTL integration work, ensuring implementation readiness, and automating front-end design processes. You'll work with cutting-edge GPU technology that powers Apple's beloved devices, collaborating with cross-functional teams to deliver exceptional results.

The position requires strong technical skills in Verilog/System Verilog, RTL analysis, and understanding of GPU/CPU architectures. You'll be working with synthesis tools, performing logic equivalence checking, and ensuring quality through various analysis tools. This role is perfect for someone who has a strong foundation in computer architecture and digital logic design, combined with practical programming skills.

As part of Apple's hardware team, you'll contribute to technology that fuels millions of devices worldwide. The role offers an opportunity to work on challenging projects that directly impact product performance and user experience. You'll be part of a team that values attention to detail, technical excellence, and collaborative problem-solving.

This position is based in Austin, Texas, where you'll work alongside talented engineers in Apple's growing hardware development center. The role combines hands-on technical work with collaborative team efforts, making it ideal for someone who enjoys both detailed engineering work and cross-functional collaboration.

Last updated 13 days ago

Responsibilities For Graphics FE Integration Engineer

  • RTL integration, partitioning, design analysis and qualification
  • Run logic equivalence checking between designs
  • Ensure implementation readiness with RTL lint and custom checks
  • Automate front-end design integration process
  • Understand specifications for design units
  • Collaborate with cross functional teams

Requirements For Graphics FE Integration Engineer

Python
  • BS required
  • Experience with Verilog/System Verilog
  • Experience with logic design principles
  • Experience with RTL analysis using Invio or other tools
  • Knowledge of synthesis, PNR and STA tools and flows
  • Familiarity with GPU/CPU/SIMD Architecture and micro-architecture
  • Ability to work well in a team and be productive under aggressive schedules
  • Relevant coursework in computer architecture, digital logic design and VLSI design
  • Proficiency in programming techniques and scripting languages (Perl/Ruby/Python)

Benefits For Graphics FE Integration Engineer

Medical Insurance
Vision Insurance
Dental Insurance
  • Equal opportunity employer
  • Affirmative action employer
  • 40 hours per week

Interested in this job?

Jobs Related To Apple Graphics FE Integration Engineer

Circuit Design Engineer

Circuit Design Engineer position at Apple, focusing on ASIC design and custom digital megacells for high-performance SOCs.

Hardware Reliability Engineer - Mac System Reliability

Hardware Reliability Engineer position at Apple, focusing on Mac system reliability testing, failure analysis, and quality assurance in Austin, TX.

ASIC Design Engineer - Neural Engine DMA

Entry-level ASIC Design Engineer position at Apple, focusing on Neural Engine DMA design for AI acceleration, offering competitive salary and comprehensive benefits.

Graphics FE Integration Engineer

GPU Design Integration Engineer role at Apple focusing on RTL integration and design for next-generation GPU development.

SoC Physical Design Engineer, PnR

Entry-level SoC Physical Design Engineer position at Apple, focusing on physical implementation of design partitions for complex SOC development.