Graphics Power Architect, Platform Architecture

Global technology company that designs and develops consumer electronics, software, and services.
Orlando, FL, USA
$180,000 - $300,000
Embedded
Principal Software Engineer
In-Person
5,000+ Employees
20+ years of experience
AI · Consumer

Description For Graphics Power Architect, Platform Architecture

Apple's GPU Platform Architecture Team is seeking a Principal Graphics Power Architect to drive the future of GPU architectures in iPhone, iPad, and Mac products. This role sits at the intersection of hardware and software, focusing on advanced power architecture exploration and optimization.

As a Graphics Power Architect, you'll be instrumental in shaping the next generation of Apple's GPU power architectures. The position demands expertise in both hardware architecture and software development, utilizing C++ and Python to develop and maintain sophisticated GPU models. You'll work closely with cross-functional teams including GPU architects, RTL designers, and software engineers to evaluate and implement new power features.

The ideal candidate brings 20+ years of experience in GPU/CPU architecture, with a strong background in power modeling and optimization. You'll be part of Apple's world-class GPU team, where innovation and technical excellence are paramount. The role offers the opportunity to impact millions of customers through groundbreaking products while working with cutting-edge technology.

This position requires a unique blend of technical expertise, leadership skills, and innovative thinking. You'll be responsible for driving critical decisions that affect power efficiency across Apple's entire GPU portfolio. The role demands someone who can balance technical depth with broad system understanding, capable of collaborating across teams while driving independent initiatives.

Join Apple's Hardware team to be part of a group that has consistently redefined what's possible in consumer technology. This role offers the chance to work on projects that directly influence the next generation of Apple products, making it an exceptional opportunity for someone passionate about pushing the boundaries of GPU architecture and power efficiency.

Last updated 16 minutes ago

Responsibilities For Graphics Power Architect, Platform Architecture

  • Work with architecture, design and software partners on GPU Power architectures definition & tuning
  • Develop C++ and Python code for GPU models
  • Build and maintain GPU models for power architecture
  • Collaborate with GPU architects, RTL designers & software teams
  • Assess feasibility of new hardware and software power features
  • Run experiments and report findings
  • Drive advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products

Requirements For Graphics Power Architect, Platform Architecture

Python
  • BS degree
  • Experience in GPU or CPU architecture and micro-architecture design
  • Software skills and proficiency in C/C++ and Python or Ruby
  • Degree in Computer Science, Electrical Engineering or Computer Engineering
  • 20+ years of relevant experience
  • Ability to travel internationally 3-5 times a year
  • Ability to work with complex designs from architecture to production

Interested in this job?

Jobs Related To Apple Graphics Power Architect, Platform Architecture

Graphics Power Architect, Platform Architecture

Lead GPU power architecture development for Apple's next-generation iPhone, iPad, and Mac products, focusing on power efficiency and performance optimization.

SoC Physical Design Engineer, Top Level

Principal SoC Physical Design Engineer role at Apple, focusing on implementing complete chip designs and driving physical design methodologies for next-generation hardware products.

Silicon Validation Software Engineer - High Speed IO Validation

Silicon Validation Software Engineer role at Apple, focusing on high-speed IO validation for next-gen processors and SoCs, requiring 10+ years of experience.

Graphics Power Architect Platform Architecture

Senior GPU Architecture role at Apple focusing on power optimization and next-gen GPU development for iPhone, iPad, and Mac products.

SerDes Circuit Design Engineer

Principal SerDes Circuit Design Engineer position at Apple, focusing on analog-mixed signal design and embedded circuits for cutting-edge products.