Apple is seeking a Graphics Software Engineer to join their revolutionary Apple Vision Pro team, working on their groundbreaking spatial computer that seamlessly blends digital content with physical space. This role offers an exceptional opportunity to shape the future of mixed reality computing at one of the world's most innovative companies.
The position involves developing system-level frameworks that enable amazing user experiences, working closely with various innovative teams across Apple and VPG. You'll be at the forefront of creating technologies that make the impossible possible, contributing to a product that fundamentally changes how people interact with technology.
As a Graphics Software Engineer, you'll be working in a dynamic and creative environment where you'll need to demonstrate expertise in 3D engines, GPUs, and display stack technologies. The role requires a strong foundation in computer graphics, with skills in C-style languages and 3D graphics APIs like Metal, OpenGL, or Vulkan. Your proficiency in mathematics, particularly linear algebra, will be essential for creating sophisticated graphics solutions.
The ideal candidate will combine technical expertise with creative problem-solving abilities, working on projects that require both innovation and practical implementation. You'll be part of a team that values quick, smart thinking and the ability to evaluate new ideas and technologies effectively. The role offers competitive compensation, comprehensive benefits, and the opportunity to become an Apple shareholder through various stock programs.
This position is perfect for someone who is passionate about graphics programming, has a keen interest in mixed reality technologies, and wants to contribute to a product that is redefining the boundaries of human-computer interaction. You'll be working with cutting-edge technology while collaborating with some of the best minds in the industry, all while helping to create experiences that will surprise and delight users worldwide.