The iPhone Touch Sensing Technology team at Apple is seeking a Touch Sensing Architect to play a key role in the architecture, integration, and launch of next-generation touch sensing technologies. This position is part of the Hardware team and is located in San Diego, California.
As a Touch Sensing Architect, you will be responsible for enabling the world's best User Experiences through innovative sensing solutions. Your role will involve crafting, developing, and delivering high-precision, low-latency MultiTouch solutions that are the gold standard in the smartphone/mobile industries.
Key responsibilities include:
The ideal candidate will have a deep understanding of physics, analog circuits, and linear algebra, as well as experience in modeling, building, and testing sophisticated, multi-physics systems. Proficiency in MATLAB, SPICE, COMSOL, or similar packages is required, along with hands-on experience in system-level design, architecture, characterization, and validation.
This role offers the opportunity to work in a collaborative and hands-on environment that cultivates engineering excellence and creativity. You'll be part of a team that tackles new challenges daily, requiring innovation across several technical areas, including EE, Math, Physics, and Algorithms.
Apple offers a competitive compensation package, including base pay, potential stock awards, comprehensive benefits, and opportunities for growth and development within the company.
Join Apple in delivering cutting-edge technology from proof-of-concept through ultra-high-volume production, and be part of shaping the future of touch sensing technology in iPhones.