Apple's Metal Game Ecosystem team is seeking a skilled engineer with a passion for performance and quality to join their dynamic team. This role offers a unique opportunity to work at the intersection of gaming technology and Apple's unified gaming platform, encompassing Mac, iPhone, and iPad.
As a Metal Game Ecosystem Engineer, you'll collaborate closely with world-leading game and game engine developers, serving as the technical bridge between the developer ecosystem and Apple. Your expertise will help shape future features and products while working hands-on with game makers and 3rd party engine developers.
The position involves deep technical work in graphics software engineering, where you'll analyze workloads, identify performance improvements, and provide technical mentorship. You'll be instrumental in improving player experiences across Apple's entire product range, from iPhones to Macs.
Key aspects of the role include:
The ideal candidate brings strong experience in graphics programming, modern computer graphics techniques including ray tracing, and proficiency in C/C++. Knowledge of Metal, Vulkan, or DirectX12 is highly valued, as is experience in the video games industry.
This role offers the opportunity to work with cutting-edge technology, influence the future of gaming on Apple platforms, and collaborate with some of the industry's most talented developers. You'll be part of a team that's passionate about creating exceptional gaming experiences while working for one of the world's most innovative technology companies.