Apple's Graphics, Games, and Machine Learning team is seeking a Pre-silicon Metal Framework Engineer to help shape the next generation of Apple products. This role is part of the team responsible for providing graphics and machine learning software foundation across all Apple products including iPhone, Mac, iPad, Apple TV, Apple Watch, and Apple Vision Pro.
The team's responsibilities include frameworks, developer tools, and hardware drivers for GPU and Display devices across Apple's hardware lineup. They are specifically responsible for Metal, a low-overhead graphics and compute API for GPU programming.
In this role, you will:
This is an excellent opportunity for someone passionate about graphics programming and GPU architecture to work on cutting-edge technology that will influence future Apple products. The role offers a comprehensive benefits package including medical coverage, retirement benefits, stock programs, and educational reimbursement opportunities.
The position combines technical expertise in graphics programming with the excitement of working on pre-silicon development for one of the world's most innovative technology companies.