Apple's Graphics Acceleration Drivers team within the Graphics, GPU, and Display organization is seeking a talented embedded firmware engineer to join their dynamic team. This role focuses on developing software that powers industry-leading display technologies across all Apple products, including Mac, iPad, Apple TV, iPhone, Watch, and Vision.
The position offers a unique opportunity to work on high-visibility, cross-functional projects that require deep understanding of multiple platforms and their components. You'll be responsible for all aspects of display driver development, from architecture to deployment, working in a vibrant and collaborative environment.
The ideal candidate should bring energy, strong problem-solving skills, and a proven track record of driving projects to completion. The role demands excellence in C/C++ programming, Unix/Linux/Mac OS development, and software design. Experience with multi-threaded systems and kernel-mode device driver development is highly valued.
Working at Apple means joining a company that values innovation and technical excellence. The compensation package includes competitive base pay ($143,100-$264,200), stock options, comprehensive benefits, and opportunities for professional growth. You'll be part of a team that shapes the future of display technologies across Apple's entire product lineup, making this an exceptional opportunity for someone passionate about embedded software development and creating cutting-edge technology solutions.