Apple's Maps team is at the forefront of developing an industry-leading 3D experience for Apple Maps and third-party developers. This role focuses on creating the rendering engine that powers the interactive world model across all Apple devices, from Apple Watch to Apple Vision Pro. As a Graphics Software Engineer, you'll be part of a passionate team pushing the boundaries of map rendering technology. The position involves developing cutting-edge algorithms and techniques for an exceptional Maps user experience, working with modern graphics APIs and shading languages. You'll collaborate closely with the design team to create outstanding interactive graphics experiences while contributing to a next-generation graphics engine. The role offers competitive compensation, comprehensive benefits, and the opportunity to impact millions of users worldwide. The team values innovation, technical expertise, and strong collaboration skills, making it an ideal environment for those passionate about 3D graphics and real-time rendering.