Realtime Rendering and Graphics Software Engineer

A leading technology company known for innovative products including Apple Maps, iOS devices, and Apple Vision Pro.
$166,600 - $296,300
Graphics
Senior Software Engineer
In-Person
5,000+ Employees
5+ years of experience
AR/VR · Consumer

Description For Realtime Rendering and Graphics Software Engineer

Apple's Maps team is at the forefront of developing industry-leading 3D experiences for Apple Maps and third-party developers. This role focuses on creating the rendering engine that powers the interactive 3D world within Apple Maps, used both in the native app and hundreds of third-party applications. As a Graphics Software Engineer, you'll be part of a passionate team pushing the boundaries of map rendering technology.

The position offers an exciting opportunity to work on ground-breaking technology, developing algorithms and techniques that enhance the Maps user experience across various applications. You'll be instrumental in crafting a next-generation graphics engine, working closely with the design team to create outstanding interactive graphics experiences.

The role requires expertise in 3D realtime rendering, strong C++ programming skills, and deep knowledge of graphics pipelines and modern rendering techniques. You'll be working with cutting-edge graphics APIs and solving complex 3D geometry problems. The position offers competitive compensation, comprehensive benefits, and the chance to impact millions of users worldwide.

Working at Apple means joining a team that values innovation and technical excellence. You'll have the opportunity to contribute to products used across a range of devices, from Apple Watch to Apple Vision Pro, while collaborating with talented professionals in a supportive environment that encourages growth and creativity.

Last updated 12 days ago

Responsibilities For Realtime Rendering and Graphics Software Engineer

  • Design, prototype, and implement solutions for rendering interactive world models
  • Develop algorithms and techniques for Maps user-experience
  • Work on graphics engine development
  • Collaborate with design team to deliver interactive graphics experiences
  • Develop rendering solutions for various Apple devices from Apple Watch to Apple Vision Pro

Requirements For Realtime Rendering and Graphics Software Engineer

  • BA/BS and 5 years working on 3D realtime rendering applications
  • High proficiency in writing safe, performant C++ code
  • Knowledge of the graphics pipeline, modern rendering techniques, and image processing
  • Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages
  • Ability to solve problems in 3D geometry using linear algebra
  • Experience with all stages of software development, from prototyping to performance optimization
  • Solid debugging and problem-solving skills
  • Outstanding teamwork and communication skills
  • Passionate about owning and refining features

Benefits For Realtime Rendering and Graphics Software Engineer

Medical Insurance
Dental Insurance
Equity
Education Budget
Relocation Benefits
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Employee stock programs
  • Discretionary restricted stock unit awards
  • Employee Stock Purchase Plan with discount
  • Educational expense reimbursement
  • Discretionary bonuses
  • Relocation benefits
  • Product discounts
  • Free services

Interested in this job?

Jobs Related To Apple Realtime Rendering and Graphics Software Engineer

Realtime Rendering and Graphics Software Engineer

Senior Graphics Engineer role at Apple working on 3D rendering for Maps across all Apple devices, requiring 5+ years of experience in real-time rendering and C++ expertise.

Senior Graphics Software Engineer - Apple Vision Pro

Senior Graphics Software Engineer position at Apple, working on Vision Pro spatial computing platform, focusing on AR/VR technologies and graphics frameworks.

Metal Game Ecosystem Engineer

Senior Graphics Engineer role at Apple working on Metal gaming ecosystem, optimizing game performance across Mac, iPhone, and iPad platforms.

Graphics Programmer

Senior Graphics Programmer position at Animation Inc., developing cutting-edge AI-driven animation technology with focus on rendering and shader development.

Realtime Rendering and Graphics Software Engineer

Senior Graphics Engineer role at Apple working on 3D rendering for Maps across all Apple devices, requiring 5+ years of experience in real-time rendering and C++ expertise.