Join Apple's Silicon Technologies group as a Silicon Validation Software Engineer focusing on GPU IP Validation and Integration. This role combines expertise in graphics, hardware, and software validation to ensure Apple's next-generation processors deliver exceptional performance. You'll work alongside expert software engineers with diverse backgrounds in graphics, video encoding, CPU architecture, and embedded systems.
The position involves developing sophisticated validation software for graphics processing units and integrating it into system-level test environments. You'll be responsible for writing complex shader programs, stress-testing GPU architectures, and ensuring seamless interaction between GPU and various IP blocks on the System-on-Chip (SoC).
Your work will directly impact Apple's ability to deliver high-performance, power-efficient processors that power millions of devices worldwide. The role requires deep technical knowledge spanning GPU architecture, memory systems, and low-level programming, combined with strong debugging and validation skills.
As part of this role, you'll leverage your expertise in graphics programming, system architecture, and validation methodologies to ensure the reliability and performance of Apple's custom silicon solutions. You'll work with cutting-edge technology, including machine learning workloads, while collaborating with cross-functional teams to solve complex technical challenges.
The ideal candidate combines strong technical skills with meticulous attention to detail and a persistent problem-solving approach. This position offers the opportunity to work on technology that directly influences the user experience of Apple products, making it an exciting role for someone passionate about hardware-software integration and system validation.