Taro Logo

System Frameworks Manager - Graphics, Games, and ML

Technology company that designs and develops consumer electronics, software, and services.
$219,300 - $378,700
Backend
Staff Software Engineer
In-Person
5,000+ Employees
8+ years of experience
AR/VR · Gaming · AI
This job posting may no longer be active. You may be interested in these related jobs instead:

Description For System Frameworks Manager - Graphics, Games, and ML

Apple's Graphics, Games, and Machine Learning organization is seeking a System Frameworks Manager to lead the evolution of their GPU driver model for Metal, their low-overhead API. This role is crucial in developing and maintaining the graphics and compute capabilities across Apple's product lineup, including iPhone, iPad, Apple Vision Pro, and Mac. The position requires a blend of technical expertise in GPU architecture and software systems, with leadership responsibilities in managing driver development, performance optimization, and cross-functional collaboration. The ideal candidate will work at the intersection of hardware and software, coordinating with various teams to enhance Apple's graphics and compute capabilities while supporting developers in creating cutting-edge applications. This role offers the opportunity to impact Apple's graphics technology stack, from low-level driver implementations to high-level framework integrations, while working with state-of-the-art hardware and software technologies. The position comes with competitive compensation, comprehensive benefits, and the chance to influence the future of graphics and compute at Apple.

Last updated 7 months ago

Responsibilities For System Frameworks Manager - Graphics, Games, and ML

  • Deliver GPU and display driver models
  • Manage test development and feature performance analysis
  • Work with Apple silicon hardware, operating system, and driver teams
  • Coordinate with compiler, compute, and framework teams
  • Support new and existing acceleration needs
  • Work with ecosystem teams and app developers
  • Design GPU and display feature implementation

Requirements For System Frameworks Manager - Graphics, Games, and ML

  • Bachelors Degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience
  • Extensive experience with GPU and display system interfaces
  • Knowledge of OS fundamentals (memory management, scheduling, synchronization, syscalls, IPC)
  • Detailed knowledge of GPU hardware architecture
  • Track record of building collaborative working relationships
  • Strong communication skills
  • Excellent software design, problem solving, debugging, and performance analysis ability

Benefits For System Frameworks Manager - Graphics, Games, and ML

Medical Insurance
Dental Insurance
401k
Equity
Education Budget
Relocation Benefits
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Employee stock programs
  • Educational expense reimbursement
  • Discretionary restricted stock unit awards
  • Employee Stock Purchase Plan
  • Discretionary bonuses
  • Relocation assistance
  • Product discounts
  • Free services

Interested in this job?