Video Processing Architect, Platform Architecture

A global technology company that designs, develops, and sells consumer electronics, software, and services.
$197,400 - $296,300
Embedded
Principal Software Engineer
In-Person
5,000+ Employees
15+ years of experience
AI · Consumer

Description For Video Processing Architect, Platform Architecture

Apple's Architecture group is seeking a Video Processing Architect to join their Platform Architecture team. This role is crucial in connecting hardware and software into a unified system, focusing on developing state-of-the-art video processing algorithms for Apple's renowned system-on-chip architecture. The position offers an opportunity to work with cutting-edge technology, combining traditional pixel processing with neural network-based methods.

As a Video Processing Architect, you'll collaborate with software and hardware architects, designers, and validation engineers across Apple to develop sophisticated video processing algorithms. Your work will directly impact millions of users worldwide through improved image quality on Apple devices. The role requires expertise in both traditional image processing and modern AI techniques, balancing quality with hardware constraints.

The position offers competitive compensation, including a base salary range of $197,400 to $296,300, plus additional benefits like stock options, comprehensive healthcare, and education reimbursement. You'll be working in San Diego, contributing to Apple's next-generation devices and technologies. The ideal candidate will have 15+ years of experience, strong technical skills in video processing and neural networks, and excellent cross-functional collaboration abilities.

This is an exceptional opportunity for a seasoned professional to shape the future of video processing technology at one of the world's most innovative companies. You'll be part of a team that pushes the boundaries of what's possible in mobile device imaging, working on projects that combine cutting-edge hardware architecture with sophisticated algorithm development.

Last updated a month ago

Responsibilities For Video Processing Architect, Platform Architecture

  • Develop state-of-the art video processing algorithms to improve picture quality on Apple devices
  • Work across teams to trade-off performance, power, area, quality and schedule when mapping video processing algorithms onto SoC architecture
  • Write clear and concise hardware architecture specifications
  • Write bit-accurate C-models for hardware/software verification
  • Assist software teams to help tune quality

Requirements For Video Processing Architect, Platform Architecture

Python
  • BS degree
  • Ability to program in Python, PyTorch and/or C/C++
  • Understanding of image/video/signal processing fundamentals
  • Understanding of neural network fundamentals

Benefits For Video Processing Architect, Platform Architecture

Medical Insurance
Dental Insurance
Education Budget
Equity
Relocation Benefits
  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Employee stock programs
  • Education reimbursement
  • Discretionary bonuses
  • Relocation benefits
  • Employee Stock Purchase Plan
  • Product discounts

Interested in this job?

Jobs Related To Apple Video Processing Architect, Platform Architecture

TouchID Sensor Architect Electrical Engineer

Lead TouchID sensor development at Apple, architecting next-gen biometric solutions for flagship products with competitive compensation and benefits.

Display System Architect, Platform Architecture

Lead SoC display subsystem architecture at Apple, developing cutting-edge solutions for memory fabric interface, data pipe flow controls, and display interfaces.

Prototyping Software Engineer

Lead wireless technology development at Apple, creating prototypes and PoC platforms for next-generation products while working with cutting-edge embedded systems.

Embedded Software Engineering manager - Cellular Modem Software

Lead embedded software engineering team at Apple, developing cellular modem software for innovative wireless products with competitive compensation and benefits.

GPU Systems Software Engineer, Platform Architecture

Senior GPU Systems Software Engineer role at Apple, focusing on hardware-software integration and GPU architecture development with competitive compensation and benefits.