Shader/Rendering Engineer for AI Anime Avatar App

Botnet creates AI avatars for anime fans, offering interactive character visualization similar to Character.ai
Beijing, ChinaHangzhou, Zhejiang, ChinaChengdu, Sichuan, China
Frontend
Mid-Level Software Engineer
Hybrid
2+ years of experience
AI · Gaming

Description For Shader/Rendering Engineer for AI Anime Avatar App

Botnet is revolutionizing the AI avatar space by creating an innovative platform specifically designed for anime fans. Similar to Character.ai but with enhanced visual capabilities, we're building a unique experience where users can interact with beautifully visualized characters.

As a Shader/Rendering Engineer, you'll be at the forefront of creating immersive 3D experiences using cutting-edge web technologies. Your role will be crucial in developing and optimizing the visual aspects of our AI anime avatar application, working with WebGL and Three.js to create stunning, performance-optimized 3D renderings.

The position offers a unique blend of technical challenges and creative opportunities. You'll be working with a multidisciplinary team, collaborating with 3D designers, artists, and engineers to bring anime characters to life in a web environment. Your expertise in shader programming and 3D graphics will be essential in creating visually appealing and technically efficient avatar experiences.

This role is perfect for someone who combines technical expertise in 3D graphics programming with a passion for anime and gaming. You'll have the opportunity to work on innovative solutions, optimize performance across various devices, and contribute to creating tools that enhance the development workflow. The position offers the flexibility to work from various locations, making it an excellent opportunity for talented developers worldwide.

Join us in shaping the future of AI-powered character interactions, where your work will directly impact how users experience and interact with anime avatars. If you're excited about pushing the boundaries of web-based 3D graphics and want to be part of creating the next generation of AI avatar applications, this role is for you.

Last updated a day ago

Responsibilities For Shader/Rendering Engineer for AI Anime Avatar App

  • Design, develop, and implement Three.JS Avatar experiences
  • Optimize 3D performance across devices using WebGL techniques
  • Create and maintain technical documentation
  • Collaborate with level designers and environment artists
  • Develop tools and automation systems for level production
  • Optimize 3D performance and debug issues
  • Develop and integrate in-house or third-party tools
  • Create systems for non-programmers to contribute efficiently

Requirements For Shader/Rendering Engineer for AI Anime Avatar App

JavaScript
TypeScript
React
  • At least 2 years of experience with WebGL, OpenGL, or 3D graphics APIs
  • Proficiency in JavaScript or TypeScript
  • Experience with 3D frameworks like Three.js or Babylon.js
  • Background in performance optimization and shader programming
  • Experience with Git version control
  • Strong communication and teamwork skills
  • Creative and forward-thinking approach to 3D development
  • Adaptable and receptive to feedback

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