DigitalFish is seeking a Software Engineer II for their VR Prototyping team, focusing on building next-generation technologies for digital media creation. As part of a dynamic team, you'll be instrumental in advancing R&D efforts within the prototyping team, working primarily with real-time engines like Unreal to create digital character-focused demos and prototypes. The role combines technical expertise in real-time graphics and VR/AR prototyping with creative collaboration, making it ideal for candidates with a gaming industry background.
The position offers an opportunity to work with industry leaders, as DigitalFish has partnered with companies like Apple, Google, Meta, Disney, and DreamWorks. You'll be at the forefront of developing innovative solutions that shape the future of digital media experiences for millions of users. The role requires strong technical skills in C++, real-time graphics development, and experience with game engines, combined with the ability to work both independently and as part of a team.
The compensation package is competitive, ranging from $125,000 to $160,000 annually, plus equity, comprehensive health benefits, and various perks. The position offers the flexibility of remote work or being based in the Bay Area. This is an excellent opportunity for a mid-level engineer looking to make a significant impact in the VR/AR space while working with cutting-edge technology and industry-leading clients.