Lead Creature Technical Director

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries.
$122,400 - $156,800
Backend
Senior Software Engineer
In-Person
1,000 - 5,000 Employees
5+ years of experience
Entertainment · Gaming

Description For Lead Creature Technical Director

We are looking for an extraordinary teammate to join our Creature team. As a Creature TD Lead, you will be responsible for the creation of outstanding character and creature rigs and simulations, using various software technologies. Our Leads are experienced in leading/mentoring teams, and they understand all aspects of Creature TD work in a production pipeline. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and support of their supervisors.

At ILM, a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you're looking for!

ILM strives to be an inclusive environment, and the Creature team embraces promising individuals with a variety backgrounds and experiences.

What You'll Do:

  • Advanced hero-creature rigging and enveloping in Maya
  • Set up and run cloth, hair, rigid body, crowd, muscle simulations
  • Comprehend and implement direction from Creature Supervisor
  • Oversee the work of entry, mid and senior level Creature TDs and provide day-to-day assistance and guidance
  • Participate as a team member in achieving various aesthetic solutions
  • Train and mentor new artists and provide technical assistance to show supervisors
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work

What We're Looking For:

  • 5+ years relevant professional experience and a BA in computer graphics, fine arts, design, or photography, or related field
  • High proficiency in body/facial rigging and cloth/hair/flesh/rigid body simulations
  • Deep understanding of anatomy and muscle dynamics
  • Experience with proprietary simulation engines and off the shelf software packages (Maya/Houdini)
  • Proficiency with Linux, Python, Maya
  • Positive demeanor and excellent teamwork and communication skills
  • Ability to learn quickly and assimilate new information

The hiring range for this position in Vancouver is C$122,400 to C$156,800 per year based on a 40-hour work week. A full range of medical, financial, and/or other variable pay or benefits may be offered dependent on the level and position offered.

Last updated a month ago

Responsibilities For Lead Creature Technical Director

  • Create character and creature rigs
  • Set up and run simulations
  • Oversee work of other Creature TDs
  • Mentor and train new artists
  • Provide technical assistance to supervisors
  • Maintain high productivity and quality

Requirements For Lead Creature Technical Director

Python
Linux
  • 5+ years relevant professional experience
  • BA in computer graphics, fine arts, design, or related field
  • Proficiency in body/facial rigging
  • Experience with cloth/hair/flesh/rigid body simulations
  • Understanding of anatomy and muscle dynamics
  • Proficiency with Linux, Python, Maya
  • Strong teamwork and communication skills

Benefits For Lead Creature Technical Director

Medical Insurance
Parental Leave
401k
Education Budget
  • Health Insurance & Wellbeing
  • Childcare Options
  • Paid Time Off
  • Retirement Programs
  • Tuition Assistance
  • Weekly Pay

Interested in this job?

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