The Visual R&D department is responsible for R&D support tasks to help development studios under KRAFTON focus on game development without the burden of R&D. At the same time, we are conducting several R&D projects to contribute to the advancement of next-gen graphics technology using advanced graphic technology.
We contribute to the production efficiency of development studios by researching and supporting high-quality art production based on optimization. We are building a track record by investigating AI-based automation tools and pipelines in advance and disseminating them to production.
Most of the members are not only agile in R&D information and have excellent challenging spirit, but also are recognized as an R&D team not only in-house but also in global production with flexible teamwork and results-oriented outcomes.
Mission:
- Low-level analysis of UE5 features and related plugins required for R&D
- Support and development of R&D tasks through modification and supplementation of UE5 source code
- Support and development of workflow and tool design related to R&D tasks (for in-house distribution and support)
Required Experience:
Senior:
- Solid knowledge and rich experience in Unreal Engine and C++/C
- Deep understanding and ability to utilize data structures and mathematics
- Understanding of UE5 rendering pipeline
- Experience in performance improvement through graphics and rendering-related optimization
Junior:
- Solid knowledge of C++/C
- Understanding of data structures and mathematics
- Understanding of Unreal Engine 5
Common:
- Ability to proceed with R&D tasks based on coordination and respect for opinions within the team
- Flexible personality and smooth communication skills to continue collaboration with related departments
- No disqualification for overseas travel
Preferred Experience:
- Experience in understanding and modifying PCG-related systems according to project goals
- Experience in implementing character customization systems
- Experience in console project development or release
- Experience in conducting in-depth R&D in specific areas related to client or rendering
- Knowledge of DCC such as Max, Maya, and experience in script and automation production
- Fluent English communication skills
Benefits:
- Regular employment
- Preference given to persons with disabilities and national merit
The work environment is in Pangyo, and the position is for full-time employment.