Engine Engineer (Senior/Junior)

KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production studios known for their distinctive creativity.
Backend
Senior Software Engineer
In-Person

Description For Engine Engineer (Senior/Junior)

KRAFTON is seeking an Engine Engineer (Senior/Junior) for their Art R&D Department. The Visual R&D department is responsible for supporting R&D tasks for KRAFTON's development studios, allowing them to focus on game development. They are also conducting several R&D projects using advanced graphic technology to contribute to next-gen graphic technology development.

The team contributes to the production efficiency of development studios by researching and supporting high-quality art production based on optimization. They are also building a track record of investigating AI-based automation tools and pipelines in advance and disseminating them to productions.

Most team members are not only agile in R&D information and have an excellent spirit of challenge, but they are also recognized as an R&D team with flexible teamwork and results-oriented outcomes, both internally and in global productions.

Responsibilities:

  • Low-level analysis of UE5 features and related plugins required for R&D
  • Support and development of R&D tasks through modification and supplementation of UE5 source code
  • Support and development of workflow and tool design related to R&D tasks (for internal distribution and support)

Requirements (Senior):

  • Solid knowledge and extensive experience with Unreal Engine and C++/C
  • Deep understanding and ability to utilize data structures and mathematics
  • Understanding of UE5 rendering pipeline
  • Experience in performance improvement through graphics and rendering-related optimization

Requirements (Junior):

  • Solid knowledge of C++/C
  • Understanding of data structures and mathematics
  • Understanding of Unreal Engine 5

Common Requirements:

  • Ability to proceed with R&D tasks based on coordination and respect for opinions within the team
  • Flexible personality and smooth communication skills to continue collaboration with relevant departments
  • No disqualification for overseas travel

Preferred Qualifications:

  • Experience in understanding and modifying PCG-related systems according to project goals
  • Experience in implementing character customization systems
  • Experience in console project development or release
  • Experience in conducting in-depth R&D in specific areas related to client or rendering
  • Knowledge of DCC tools such as Max, Maya, and experience in script and automation production
  • Fluent English communication skills

The position is based in Pangyo and is a full-time role. KRAFTON offers various benefits and a collaborative work environment for passionate and driven individuals looking to grow in the global gaming market.

Last updated 4 months ago

Responsibilities For Engine Engineer (Senior/Junior)

  • Low-level analysis of UE5 features and related plugins required for R&D
  • Support and development of R&D tasks through modification and supplementation of UE5 source code
  • Support and development of workflow and tool design related to R&D tasks (for internal distribution and support)

Requirements For Engine Engineer (Senior/Junior)

  • Solid knowledge and extensive experience with Unreal Engine and C++/C
  • Deep understanding and ability to utilize data structures and mathematics
  • Understanding of UE5 rendering pipeline
  • Experience in performance improvement through graphics and rendering-related optimization
  • Ability to proceed with R&D tasks based on coordination and respect for opinions within the team
  • Flexible personality and smooth communication skills to continue collaboration with relevant departments
  • No disqualification for overseas travel

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