Audio Systems Engineer

Meta builds technologies that help people connect, find communities, and grow businesses through social technology and immersive experiences.
$139,000 - $200,000
Embedded
Senior Software Engineer
In-Person
5,000+ Employees
4+ years of experience
AR/VR

Description For Audio Systems Engineer

Meta is seeking an experienced Audio Systems Engineer to join their Audio Experience Team within Meta Reality Labs. This role sits at the cutting edge of AR/VR technology, where you'll be instrumental in developing next-generation audio capture systems for smart glasses and immersive experiences.

The position offers an exciting opportunity to work with Meta, a company at the forefront of social technology and immersive experiences. As an Audio Systems Engineer, you'll be responsible for defining, tuning, and evaluating sophisticated audio capture systems, including microphone array architectures, electroacoustics, and signal processing. This role combines technical expertise with innovative problem-solving to create groundbreaking products that advance Meta's mission.

You'll be working with cutting-edge technology in the AR/VR space, collaborating with cross-functional teams to drive innovative solutions. The role requires deep expertise in audio systems, from acoustics and transducers to digital interfaces and DSPs. You'll be involved in the entire product development lifecycle, from concept to mass production.

The position offers competitive compensation ranging from $139,000 to $200,000 annually, plus bonus and equity opportunities. Meta provides comprehensive benefits and the chance to work with industry-leading experts in the Reality Labs team. This is an ideal role for someone passionate about audio technology and eager to shape the future of immersive experiences.

You'll be joining a team that operates on aspirational, fixed timelines to ship products at scale. The work environment encourages continuous learning and innovation, with opportunities to dive into new technologies and define key performance indicators for novel user experiences. If you're excited about pushing the boundaries of audio technology in AR/VR and want to be part of shaping the next evolution in social technology, this role offers the perfect platform to make a significant impact.

Last updated 9 days ago

Responsibilities For Audio Systems Engineer

  • Analyze, define, tune, and debug real-time audio capture systems for forward-looking products
  • Identify and implement new technologies to improve microphone array performance
  • Define capture system architecture, algorithms, and tools with developers
  • Evaluate and benchmark performance of third party audio capture algorithms
  • Collaborate with cross-functional teams for microphone array architecture design
  • Learn and dive into new areas with unfamiliar technologies
  • Stay up-to-date on industry trends in microphone array technology

Requirements For Audio Systems Engineer

Python
  • 4+ years experience defining, tuning, and testing microphone-array processing
  • 4+ years experience defining and prototyping audio experiences with end-to-end audio systems
  • 4+ years experience designing test methodologies for consumer electronics devices
  • Experience with audio test systems (SoundCheck, Audio Precision, HEAD Acoustics ACQUA)
  • Knowledge of DSP building blocks and audio capture algorithms
  • Working knowledge of MATLAB, Python
  • B.Sc. degree in Electrical Engineering, Computer Science, Acoustics, or equivalent

Benefits For Audio Systems Engineer

Medical Insurance
Dental Insurance
Vision Insurance
401k
Equity
  • bonus
  • equity
  • benefits package

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