Research Scientist Intern, Machine Learning, Character Animation (PhD)

Meta builds technologies that help people connect, find communities, and grow businesses.
Machine Learning
Software Engineering Intern
Contact Company
5,000+ Employees
2+ years of experience
AI · AR/VR

Description For Research Scientist Intern, Machine Learning, Character Animation (PhD)

The Reality Labs (RL) Research brings together a world-class team of researchers, developers, and engineers to create the future of AR and VR. The Virtual Humans team in Sausalito, CA works on cutting-edge research and development focusing on virtual people and presence. Our internships are twelve (12) to twenty four (24) weeks long with various start dates throughout the year.

Research Topics include:

  • Character animation synthesis, editing, retargeting, and stylization
  • Hand drawn figure analysis, manipulation, and generation
  • Reinforcement learning and physics-based control for character animation
  • Efficient and realistic physics simulation and modeling of human motion
  • Novel input and interfaces for motion synthesis, control, and editing
  • Evaluation of avatar systems
  • Human motion reconstruction, prediction, and analysis

Responsibilities:

  • Prototyping, building, and analysis of novel research ideas
  • Design and execution of algorithms and/or conduct and analysis of experiments
  • Collaboration with and support of other researchers across various disciplines
  • Communication of research agenda, progress and results

Minimum Qualifications:

  • Currently has, or is in the process of obtaining, a PhD in Computer Graphics, Character Animation, Robotics, Computer Vision, Machine Learning, Human-Computer Interaction, Human-Robot Interaction, or related fields
  • Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment
  • Experience and familiar with technical character animation
  • 2+ years of experience with any of Python/pytorch, C/C++, C#/Unity

Preferred Qualifications:

  • Intent to return to degree-program after the completion of the internship
  • 2+ years experience with character animation and/or physical simulation
  • Experiences in areas such as human motion synthesis, reinforcement learning, computer vision, physics simulator, developing in game engines, conducting perception studies, building VR applications
  • Proven track record of achieving results as demonstrated in accepted papers at top conferences
  • Interpersonal skills: cross-group and cross-culture collaboration

Meta is committed to providing reasonable accommodations for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support.

Last updated 2 months ago

Responsibilities For Research Scientist Intern, Machine Learning, Character Animation (PhD)

  • Prototyping, building, and analysis of novel research ideas
  • Design and execution of algorithms and/or conduct and analysis of experiments
  • Collaboration with and support of other researchers across various disciplines
  • Communication of research agenda, progress and results

Requirements For Research Scientist Intern, Machine Learning, Character Animation (PhD)

Python
  • PhD in Computer Graphics, Character Animation, Robotics, Computer Vision, Machine Learning, Human-Computer Interaction, Human-Robot Interaction, or related fields
  • Work authorization in country of employment
  • Experience with technical character animation
  • 2+ years of experience with Python/pytorch, C/C++, C#/Unity

Benefits For Research Scientist Intern, Machine Learning, Character Animation (PhD)

  • Internship opportunity
  • Work on cutting-edge AR/VR technology
  • Collaboration with world-class researchers

Interested in this job?

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