Halo Studios, part of Xbox Game Studios, is seeking a Principal Software Engineering Lead to spearhead the engineering team for their next major title using Unreal Engine 5. This role combines technical leadership with people management, requiring an experienced game developer who can guide a large engineering team in creating AAA video games.
The position involves leading the development of a multi-platform, multiplayer shooter, managing diverse engineering talent, and making critical technical decisions while ensuring team health and project success. The ideal candidate will have extensive experience in game development, particularly with Unreal Engine, and a proven track record of shipping successful titles.
Working in a hybrid environment (up to two days remote work per week), you'll collaborate with cross-functional teams to deliver engineering solutions that match project goals and timelines. The role requires expertise in scaling technology for millions of players across various hardware platforms and establishing engineering systems focused on continuous feature delivery.
Microsoft offers a comprehensive benefits package including industry-leading healthcare, educational resources, savings and investment options, parental leave, and generous time off. The position comes with competitive compensation, with base pay ranging from $137,600 to $267,000 per year (higher ranges for SF Bay Area and NYC).
This is an opportunity to shape the future of the iconic Halo franchise while working with cutting-edge technology and leading a team of talented engineers. The role combines technical excellence with strategic leadership, making it ideal for someone passionate about both game development and team management.