Microsoft is seeking a Senior Software Engineer for their HLSL compiler team, focusing on advancing GPU programming for Xbox and Windows platforms. The role involves working with GPU-driven industries like gaming and machine learning, developing new features in collaboration with hardware partners, and ensuring they meet game/app developer needs. As part of Core OS, you'll contribute to operating systems powering Azure, Microsoft's Linux OS, Windows Client, Xbox, and Windows Server ecosystem. The position offers competitive compensation ($117,200 - $229,200), comprehensive benefits, and the opportunity to work remotely. The ideal candidate should have strong compiler development experience, understanding of GPU hardware, and modern rendering techniques. This role is crucial in shaping the future of GPU programming through HLSL, supporting Microsoft's mission to empower every person and organization globally.