Microsoft's High-Level Shader Language (HLSL) compiler team is seeking a Senior Software Engineer to help shape the future of GPU programming for Xbox and Windows. This role is part of Core OS, responsible for Operating Systems powering Azure, Microsoft's Linux OS, Windows Client, Xbox, and Windows Server ecosystem. The position focuses on advancing graphics and GPU programming through designing and implementing cutting-edge GPU hardware features.
The role involves working closely with hardware partners and game/app developers to develop and optimize new features that meet industry needs. You'll be at the forefront of GPU-driven industries like gaming, machine learning, and technical computing, helping to manage increasing code complexity through innovative GPU programming languages.
As a Senior Software Engineer, you'll contribute to Microsoft's mission of empowering every person and organization globally. The position offers competitive compensation ($117,200 - $229,200), comprehensive benefits, and the opportunity to work with cutting-edge technology. The role is remote-friendly with up to 100% work from home options.
This is an excellent opportunity for experienced engineers passionate about compiler development, GPU programming, and gaming technology. You'll be part of a team that directly impacts the performance and capabilities of modern graphics applications while working with the latest in GPU hardware technology.