Graphics Engineer

Mojang Studios is a Microsoft-owned game developer best known as the creators of Minecraft, with offices around the world including Stockholm, Redmond, Tokyo, London, and Shanghai.
Stockholm, Sweden
Backend
Senior Software Engineer
Hybrid
501 - 1,000 Employees
5+ years of experience
Gaming

Description For Graphics Engineer

Mojang Studios, the creators of Minecraft, is seeking an experienced Graphics Engineer to join their Java Platform team. This role is critical in developing and optimizing the rendering pipeline for Minecraft: Java Edition. The ideal candidate will have a deep understanding of rendering techniques, shader programming, and GPU architecture.

Key responsibilities include:

  • Designing, implementing, testing, and optimizing the rendering pipeline and features for Minecraft: Java Edition
  • Improving architecture, code quality, and the Java Edition player experience
  • Collaborating closely with team members in a highly collaborative environment

Required experience:

  • Working with graphics APIs like OpenGL, DirectX, Vulkan, and Metal
  • Architecting and evaluating graphics pipelines, profiling graphics workloads
  • Graphics-related math such as linear algebra and vector calculus
  • Game development (Java experience is a plus)

Beneficial experience:

  • Working with large codebases
  • Pair and mob programming in collaborative environments
  • Balancing technical solutions with project deadlines

Mojang Studios offers a diverse and inclusive work environment, with a global community focus. The company started as an indie developer and maintains that spirit while benefiting from being part of Xbox Game Studios. The Stockholm office, located by Söder Mälarstrand, is equipped with all necessary tools and amenities for creating world-class entertainment.

This full-time role is based in Stockholm with a hybrid remote working model, requiring on-site presence 2 days per week. Collaboration with colleagues in Redmond, USA, and other locations is expected, with occasional off-hour meetings with West Coast USA representatives.

Mojang Studios is an equal opportunity employer and welcomes applications from all qualified individuals, regardless of their background or characteristics.

Last updated 3 months ago

Responsibilities For Graphics Engineer

  • Design, implement, test, and optimize rendering pipeline for Minecraft: Java Edition
  • Improve architecture, code quality, and player experience
  • Collaborate closely with team members
  • Work on graphics features supporting Minecraft: Java Edition

Requirements For Graphics Engineer

Java
  • Experience with graphics APIs (OpenGL, DirectX, Vulkan, Metal)
  • Knowledge of graphics pipeline architecture and evaluation
  • Proficiency in graphics-related math (linear algebra, vector calculus)
  • Game development experience (Java experience is a plus)
  • Experience with large codebases
  • Collaborative work style, comfortable with pair and mob programming
  • Ability to balance technical solutions with project deadlines

Benefits For Graphics Engineer

  • Collaborative work environment
  • Global team
  • Modern office space

Interested in this job?

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