Join Mojang Studios, the creative force behind Minecraft, as a Senior Software Engineer focused on the core engine of the world's best-selling video game. This role offers an exciting opportunity to work with a team of talented engineers in Redmond, WA, where you'll be responsible for crucial platform implementations including memory, threading, file I/O, audio, and input systems.
The position requires expertise in both high-level C++ architecture and low-level CPU features, which you'll use to enhance the Minecraft engine and expand its reach to new platforms. You'll be working in a hybrid environment, with up to 50% work-from-home flexibility, joining a diverse and passionate team dedicated to building better worlds through play.
As part of Microsoft's broader mission to empower every person and organization globally, you'll contribute to a game that reaches millions of players and is used as an educational tool worldwide. The role offers competitive compensation ranging from $117,200 to $229,200 per year, along with comprehensive benefits including industry-leading healthcare, educational resources, and parental leave.
The ideal candidate will bring 4+ years of C++ development experience, strong debugging skills, and preferably experience with game engine development. You'll be responsible for maintaining and optimizing the engine's performance, leading by example in code quality, and collaborating across teams to solve complex technical challenges.
At Mojang Studios, you'll find yourself among bright, warm, and creative individuals all working towards the shared goal of creating exceptional gaming experiences. The studio values diversity and inclusion, aiming to reflect their global community in their team composition. This is an opportunity to be part of a studio that not only creates one of the world's most popular games but also strives to make a positive impact through the power of play.