Join Mojang Studios, the creators of Minecraft, as a Software Engineer II working on the core engine of the world's best-selling video game. Based in Redmond, WA, you'll be part of a team responsible for platform implementations of foundational systems including memory, threading, file I/O, audio, and input. The role requires expertise in C++ programming, from high-level architecture to low-level CPU features, to help build new features and efficiently ship Minecraft to multiple platforms. Mojang Studios offers a diverse and inclusive environment, with a mission to build a better world through play. The position offers competitive compensation, comprehensive benefits, and the opportunity to work on a globally influential game. The hybrid work environment allows up to 50% work from home, providing flexibility while maintaining team collaboration. This is a chance to join a team of bright, warm, and creative individuals united in delivering excellence in game development.