Graphics compiler tooling and test engineer

Industry leading mobile graphics solution provider specializing in GPU technology for Android smartphones and emerging markets like VR/AR, IoT, AI, and Autonomous driving.
Backend
Senior Software Engineer
In-Person
4+ years of experience
AI · AR/VR · Automotive

Description For Graphics compiler tooling and test engineer

Qualcomm, a global leader in mobile graphics solutions, is seeking a Graphics Compiler Tooling and Test Engineer to join their innovative team. This role is crucial in developing and maintaining their industry-leading Adreno GPU, which powers Android smartphones worldwide and enables cutting-edge applications in VR/AR, IoT, AI, and autonomous driving.

The position offers a unique opportunity to work on GPU compiler products that are fundamental to enabling high-performance graphics and compute with low power consumption. As a senior engineer, you'll collaborate with cross-functional teams and customers, developing unit tests, optimizing performance, and creating technical documentation.

The ideal candidate will bring strong C/C++ programming skills, deep knowledge of graphics technologies (OpenGL, DirectX, Vulkan), and experience with game engines like Unreal and Unity. You'll work with cutting-edge tools and technologies, including RenderDoc, Pix, and NSight, while contributing to the next generation of mobile graphics solutions.

Qualcomm offers an exceptional work environment with comprehensive benefits, including world-class health coverage, financial planning support, and continuous learning opportunities. You'll join a team of leading engineering experts, with access to mentorship programs and professional development resources.

This role presents an excellent opportunity for someone passionate about graphics technology and compiler development to make a significant impact in the mobile technology industry while working with some of the brightest minds in the field.

Last updated 4 months ago

Responsibilities For Graphics compiler tooling and test engineer

  • Collaborate with internal teams and customers
  • Develop unit tests by writing shaders
  • Identify potential performance enhancements
  • Report functional issues
  • Create technical training materials
  • Develop and optimize rendering algorithms

Requirements For Graphics compiler tooling and test engineer

Python
  • Bachelor's/Master's degree in Engineering, Information Systems, Computer Science, or related field
  • Strong proficiency in C/C++
  • Solid knowledge of OpenGL, DirectX, or Vulkan
  • Familiarity with 3D graphics profilers and debuggers
  • Understanding of rendering pipelines
  • Experience with commercial game engines
  • Excellent GPU performance analysis skills
  • Outstanding written and verbal communication abilities
  • Self-motivated and independent

Benefits For Graphics compiler tooling and test engineer

Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Assistance
  • World-class health coverage for employees and dependents
  • Financial planning and future security programs
  • Emotional/mental strength and resilience support
  • Wellbeing programs
  • Continuous learning and development programs
  • Tuition reimbursement
  • Mentorship opportunities

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