Graphics compiler tooling and test engineer

Industry leading mobile graphics solution provider specializing in GPU technology for Android smartphones, VR/AR, IoT, AI, and autonomous driving.
Backend
Senior Software Engineer
In-Person
4+ years of experience
AI · AR/VR · Automotive

Description For Graphics compiler tooling and test engineer

Qualcomm, a leader in mobile graphics solutions, is seeking a Graphics Compiler Tooling and Test Engineer to join their team. This role is crucial for their Adreno GPU division, which powers Android smartphones worldwide and enables emerging technologies in VR/AR, IoT, AI, and autonomous driving.

The position offers a unique opportunity to work on GPU compiler development, a key component of their graphics solution. The role combines technical expertise with collaborative skills, requiring interaction with both internal teams and customers to deliver high-quality Graphics Compiler solutions.

The ideal candidate will have strong C/C++ programming skills, deep knowledge of graphics technologies (OpenGL, DirectX, Vulkan), and experience with game engines like Unreal and Unity. They should be comfortable with performance analysis, debugging, and optimization of graphics systems.

What makes this role particularly attractive is the opportunity to work at the forefront of graphics technology, contributing to products that impact millions of users worldwide. Qualcomm offers comprehensive benefits, including world-class health coverage, financial planning support, and continuous learning opportunities.

The company culture promotes innovation, collaboration, and professional growth through mentorship programs and tuition reimbursement. This position is perfect for someone who is self-motivated, passionate about graphics technology, and ready to contribute to cutting-edge developments in mobile GPU technology.

Last updated 2 months ago

Responsibilities For Graphics compiler tooling and test engineer

  • Collaborate with internal teams and customers
  • Develop unit tests by writing shaders
  • Identify potential performance enhancements
  • Report functional issues
  • Create technical training materials
  • Develop and optimize rendering algorithms

Requirements For Graphics compiler tooling and test engineer

Python
  • Bachelor's/Master's degree in Engineering, Information Systems, Computer Science, or related field
  • Strong proficiency in C/C++
  • Solid knowledge of OpenGL, DirectX, or Vulkan
  • Familiarity with 3D graphics profilers and debuggers
  • Understanding of rendering pipelines
  • Experience with commercial game engines
  • Excellent GPU performance analysis skills
  • Outstanding written and verbal communication abilities
  • Self-motivated and independent

Benefits For Graphics compiler tooling and test engineer

Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Assistance
Education Budget
  • World-class health coverage for employees and dependents
  • Financial planning and future security programs
  • Mental health and emotional support resources
  • Wellbeing programs
  • Continuous learning and development programs
  • Tuition reimbursement
  • Mentorship opportunities

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