Graphics Research Principal Engineer

Qualcomm is the largest fabless design company in the world, providing hardware, software and services to global wireless marketplace.
$150,000 - $250,000
Backend
Principal Software Engineer
In-Person
5,000+ Employees
12+ years of experience
AI

Description For Graphics Research Principal Engineer

Qualcomm's Adreno Graphics Research Team is seeking a Principal Engineer to drive innovation in 3D Computer Graphics algorithms. As the largest fabless design company globally, Qualcomm powers nearly every mobile device through its cutting-edge chipsets. In this role, you'll be at the forefront of graphics technology, working on research, prototyping, and optimization of emerging technologies like Ray Tracing, Mesh Shading, NERFs, and Gaussian Splatting.

You'll work at the intersection of Computer Graphics and GPU architecture, identifying architectural inefficiencies in existing Adreno GPU hardware and proposing next-generation improvements. This position offers the opportunity to collaborate with leading hardware architects, contribute to intellectual property advancement, and shape the future of mobile graphics technology.

The ideal candidate brings extensive experience in GPU systems engineering, deep understanding of computer graphics algorithms, and the ability to bridge theoretical concepts with practical implementation. You'll be part of a dynamic team that values innovation, cross-functional collaboration, and technical excellence.

This role offers comprehensive benefits including world-class health coverage, financial planning support, continuous learning opportunities, and wellbeing programs. Join Qualcomm to push the boundaries of what's possible in mobile graphics technology while working alongside some of the industry's brightest minds.

Last updated 15 hours ago

Responsibilities For Graphics Research Principal Engineer

  • Develop, analyze and optimize emerging graphics workloads
  • Build functional models and microbenchmarks to understand GPU hardware
  • Identify and quantify performance bottlenecks
  • Work with HW Architects to develop new features for Next Gen GPU Architecture
  • Contribute to Adreno GPU intellectual property advancement
  • Explore emerging algorithms in 3D Graphics domain

Requirements For Graphics Research Principal Engineer

Linux
  • Bachelor's or higher degree in Computer Engineering, Computer Science, Electrical Engineering, or related field
  • 12+ years Systems Engineering or related work experience
  • Master's or higher degree in Computer Engineering or Computer Science (preferred)
  • 7+ years of relevant GPU System Engineering or Research experience (preferred)

Benefits For Graphics Research Principal Engineer

Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Assistance
Education Budget
  • World-class health coverage for employees and eligible dependents
  • Financial planning and future security programs
  • Emotional/mental health support
  • Wellbeing programs and resources
  • Continuous learning and development programs
  • Tuition reimbursement
  • Mentorship opportunities

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