Graphics Software Engineer, Staff

Leading technology innovator that pushes boundaries to enable next-generation gaming, XR, and AI experiences
$141,600 - $212,400
Graphics
Staff Software Engineer
In-Person
4+ years of experience
Gaming · AR/VR · AI

Description For Graphics Software Engineer, Staff

Join Qualcomm Technologies, Inc. as a Staff Graphics Software Engineer in a role that sits at the intersection of gaming, XR, and AI innovation. As a leading technology innovator, Qualcomm is seeking experienced engineers to push the boundaries of what's possible in graphics technology.

The position offers an opportunity to work on cutting-edge GPU hardware, drivers, and graphics software, making a direct impact on next-generation gaming and XR experiences. You'll be responsible for architecting, designing, and implementing critical graphics features while collaborating with cross-functional teams and industry partners.

The role requires deep expertise in graphics programming, with hands-on experience in C++ or C, and a strong understanding of GPU architecture. You'll work independently while providing technical leadership and guidance to team members, contributing to both technical execution and strategic decision-making.

Qualcomm offers a comprehensive benefits package including competitive base salary ($141,600 - $212,400), annual bonuses, RSU grants, and extensive health coverage. The company promotes a culture of innovation and continuous learning, with opportunities for professional growth and development.

Based in San Diego, you'll be part of a world-class engineering team working on technology that impacts millions of devices globally. The position offers the chance to solve complex technical challenges while contributing to the future of graphics technology in mobile and XR devices.

This role is ideal for experienced graphics engineers who want to work at the forefront of technology, with opportunities to influence product direction and mentor other engineers. Join Qualcomm to be part of a team that's defining the future of graphics technology and computing experiences.

Last updated 2 days ago

Responsibilities For Graphics Software Engineer, Staff

  • Architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools
  • Write code for complex features, drivers, and APIs using different languages
  • Develop and maintain comprehensive pre- and post-silicon tests
  • Identify deficiencies and propose solutions to improve designs
  • Collaborate with cross-functional teams and external stakeholders
  • Write detailed design documentation and feature descriptions

Requirements For Graphics Software Engineer, Staff

Python
  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years experience
  • 1+ year of work experience with C++ or C
  • Advanced Graphics knowledge
  • Experience with GPU hardware, drivers, and APIs
  • Strong communication and documentation skills

Benefits For Graphics Software Engineer, Staff

Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Assistance
401k
Equity
Education Budget
  • Competitive annual discretionary bonus program
  • Annual RSU grants
  • Comprehensive health coverage
  • Financial planning assistance
  • Educational support
  • Mental health and wellbeing resources

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