Qualcomm Technologies, Inc. is seeking a Staff Graphics Software Engineer to join their innovative team pushing the boundaries of gaming, XR, and AI experiences. This role offers an opportunity to work with cutting-edge GPU technology and shape the future of graphics computing. As a Staff Engineer, you'll be responsible for architecting, designing, and implementing critical GPU hardware, drivers, and features while collaborating with cross-functional teams and industry partners.
The position requires deep expertise in graphics programming and GPU architecture, with hands-on experience in C++ or C development. You'll work independently while providing technical leadership to team members, making decisions that impact broader organizational goals. The role combines technical excellence with strategic thinking, as you'll be interfacing with senior leadership and contributing to key technological advancements.
Qualcomm offers a comprehensive benefits package including competitive base salary ($159,500 - $239,300), annual bonuses, RSU grants, and extensive health and wellness benefits. The company's commitment to innovation, coupled with its global reach and collaborative culture, makes this an ideal opportunity for experienced graphics engineers looking to make a significant impact in the industry.
The position is based in Santa Clara, California, where you'll be part of a world-class team developing next-generation graphics solutions. Qualcomm's supportive environment promotes continuous learning and professional growth, with access to cutting-edge resources and technology. This role offers the perfect blend of technical challenge and career advancement opportunities in a company at the forefront of mobile and graphics technology.