Graphics Software Engineer, Staff

Leading technology innovator that pushes boundaries of gaming, XR, and AI experiences through GPU and graphics software development.
$159,500 - $239,300
Graphics
Staff Software Engineer
In-Person
5,000+ Employees
4+ years of experience
Gaming · AR/VR · AI

Description For Graphics Software Engineer, Staff

Qualcomm Technologies, Inc. is seeking a Staff Graphics Software Engineer to join their innovative team pushing the boundaries of gaming, XR, and AI experiences. This role offers an opportunity to work with cutting-edge GPU technology and shape the future of graphics computing. As a Staff Engineer, you'll be responsible for architecting, designing, and implementing critical GPU hardware, drivers, and features while collaborating with cross-functional teams and industry partners.

The position requires deep expertise in graphics programming and GPU architecture, with hands-on experience in C++ or C development. You'll work independently while providing technical leadership to team members, making decisions that impact broader organizational goals. The role combines technical excellence with strategic thinking, as you'll be interfacing with senior leadership and contributing to key technological advancements.

Qualcomm offers a comprehensive benefits package including competitive base salary ($159,500 - $239,300), annual bonuses, RSU grants, and extensive health and wellness benefits. The company's commitment to innovation, coupled with its global reach and collaborative culture, makes this an ideal opportunity for experienced graphics engineers looking to make a significant impact in the industry.

The position is based in Santa Clara, California, where you'll be part of a world-class team developing next-generation graphics solutions. Qualcomm's supportive environment promotes continuous learning and professional growth, with access to cutting-edge resources and technology. This role offers the perfect blend of technical challenge and career advancement opportunities in a company at the forefront of mobile and graphics technology.

Last updated 12 hours ago

Responsibilities For Graphics Software Engineer, Staff

  • Architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools
  • Write code for complex features, drivers, and APIs using different languages
  • Develop and maintain comprehensive pre- and post-silicon tests
  • Identify deficiencies and propose solutions to improve designs
  • Collaborate with cross-functional teams and external stakeholders
  • Write detailed design documentation and feature descriptions

Requirements For Graphics Software Engineer, Staff

Java
  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field with 4+ years experience
  • 1+ year of work experience with C++ or C
  • 2+ years of relevant GPU experience preferred
  • 1+ year of experience working in large matrixed organization
  • 1+ year of work experience interacting with senior leadership
  • Master's Degree preferred

Benefits For Graphics Software Engineer, Staff

Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Assistance
401k
Education Budget
Equity
  • Competitive annual discretionary bonus program
  • Annual RSU grants
  • Comprehensive health coverage
  • Financial planning support
  • Mental health and wellbeing resources
  • Educational support
  • Work-life balance programs

Interested in this job?

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