Graphics Software Engineer, Staff

Leading technology innovator that pushes boundaries in gaming, XR, and AI experiences through GPU and mobile technology innovation.
$141,600 - $212,400
Backend
Staff Software Engineer
In-Person
5,000+ Employees
4+ years of experience
Gaming · AR/VR · AI

Description For Graphics Software Engineer, Staff

Qualcomm Technologies, Inc. is seeking a Staff Graphics Software Engineer to join their innovative team pushing the boundaries of gaming, XR, and AI experiences. This role combines advanced graphics expertise with software engineering to architect and optimize GPU solutions.

The position requires deep technical knowledge in graphics programming, particularly with C++ and C, and involves working on cutting-edge GPU hardware, drivers, and features. The successful candidate will be responsible for developing complex software solutions, conducting thorough testing, and collaborating with cross-functional teams to deliver high-performance graphics capabilities.

This is an excellent opportunity for experienced graphics engineers looking to work with industry-leading technology. The role offers significant technical challenges and the chance to influence the future of mobile graphics technology. Qualcomm provides a comprehensive benefits package including competitive salary ($141,600 - $212,400), annual bonuses, RSU grants, and extensive health and wellness benefits.

The position requires 4+ years of relevant experience and offers the opportunity to work with senior leadership while maintaining a good work-life balance through Qualcomm's wellbeing programs. The role is based in either San Diego or Irvine, California, placing you at the heart of Qualcomm's technical innovation centers.

As a Staff Engineer, you'll have the chance to mentor others while working on challenging projects that push the boundaries of what's possible in mobile graphics. The role combines technical leadership with hands-on development, making it ideal for those who want to maintain their technical edge while growing their career.

Last updated 4 hours ago

Responsibilities For Graphics Software Engineer, Staff

  • Architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools
  • Write code for complex features, drivers, and APIs using different languages
  • Develop and maintain comprehensive pre- and post-silicon tests
  • Identify deficiencies and propose solutions to improve designs
  • Collaborate with cross-functional teams and external stakeholders
  • Write detailed design documentation and feature descriptions

Requirements For Graphics Software Engineer, Staff

Python
  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years experience
  • 1+ year of work experience with C++ or C
  • Master's Degree preferred
  • 2+ years of relevant GPU experience preferred
  • 1+ year of experience working in large matrixed organization
  • 1+ year of work experience interacting with senior leadership

Benefits For Graphics Software Engineer, Staff

Medical Insurance
401k
Vision Insurance
Dental Insurance
Mental Health Assistance
Equity
  • Competitive annual discretionary bonus program
  • Annual RSU grants
  • Comprehensive health coverage
  • Financial planning assistance
  • Emotional/mental health support
  • Wellbeing programs
  • Tuition reimbursement
  • Mentorship programs

Interested in this job?

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