Senior Staff Graphics Software Engineer

Qualcomm is a leading technology innovator that pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences.
$170,800 - $256,200
Graphics
Staff Software Engineer
In-Person
6+ years of experience
AI · Gaming

Description For Senior Staff Graphics Software Engineer

As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation gaming, XR, and AI experiences. Qualcomm Graphics Software Engineers architect, design, implement, verify, and optimize the structure and performance of GPU hardware, drivers, features, applications, and tools. Qualcomm Engineers collaborate with cross-functional teams to meet and exceed customer needs.

In this role as a Senior Staff Graphics Software Engineer, you will be working on cutting-edge graphics technologies for Qualcomm's Adreno GPUs. You'll be responsible for developing and supporting compliant and optimized drivers for graphics APIs including DX11/DX12/Vulkan. Your expertise in C++ and graphics programming will be crucial as you work on implementing and supporting state-of-the-art rendering techniques, including Ray Tracing, Mesh shading, and other DX12.2 features.

Key Responsibilities:

  • Architect, design, and implement graphics software solutions for Adreno GPUs
  • Optimize performance of graphics drivers and applications
  • Collaborate with hardware, software, and systems teams to develop and support graphics drivers
  • Implement and support graphics APIs such as DirectX and Vulkan
  • Work on advanced rendering techniques like Ray Tracing and Mesh shading
  • Debug and profile DirectX/Vulkan games for performance optimization

Required Qualifications:

  • Bachelor's degree in Computer Science, Computer Engineering, or related field (Master's or PhD preferred)
  • 6+ years of experience in graphics software engineering or related fields
  • Strong proficiency in C++ programming
  • In-depth knowledge of graphics APIs, particularly DirectX and Vulkan
  • Experience with GPU architecture and graphics driver development

Preferred Qualifications:

  • 12-15 years of experience with graphics APIs including DX11/DX12/Vulkan
  • Prior experience implementing and supporting graphics drivers for industry standards
  • Strong debugging and performance profiling skills
  • Experience with state-of-the-art rendering techniques including Ray Tracing and Mesh shading
  • Familiarity with mobile GPU architectures and constraints

At Qualcomm, you'll be part of a team that's pushing the boundaries of mobile graphics technology. You'll have the opportunity to work on projects that directly impact the gaming and XR experiences on millions of devices worldwide. Join us in shaping the future of mobile graphics and take your career to the next level in a dynamic, innovative environment.

Last updated 21 days ago

Responsibilities For Senior Staff Graphics Software Engineer

  • Architect, design, implement, verify, and optimize the structure and performance of GPU hardware, drivers, features, applications, and tools
  • Collaborate with cross-functional teams to meet and exceed customer needs

Requirements For Senior Staff Graphics Software Engineer

  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 6+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience
  • 2+ years of work experience with one or more programming language suitable for graphics (e.g., C++, C)

Benefits For Senior Staff Graphics Software Engineer

401k
Medical Insurance
  • 401k
  • Medical Insurance

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