Sr. C++ Graphics Engineer

Rive is a new way to build production-ready UI and graphics with rich interactivity and state-driven animation.
$180,000 - $220,000
Backend
Senior Software Engineer
Remote
11 - 50 Employees
5+ years of experience
Gaming · Enterprise SaaS

Description For Sr. C++ Graphics Engineer

Rive is revolutionizing UI and graphics development with their innovative platform for building production-ready UI with rich interactivity and state-driven animation. As a Sr. C++ Graphics Engineer, you'll join a small, performance-oriented team specializing in GPU programming and C++. The role focuses on developing cutting-edge vector rendering technology and working with various game engine integrations.

The position offers an exciting opportunity to work on bleeding-edge technology, with autonomy to create and implement features that will shape the future of interactive content. You'll be working with modern GPU rendering pipelines and various graphics backends, including Vulkan, Metal, D3D12, WebGL, and WebGPU.

The company has shown impressive organic growth, serving tech giants, game studios, and consumer apps with millions of users. Backed by prominent VCs like a16z and Two Sigma Ventures, Rive offers a competitive compensation package including comprehensive health benefits and stock options.

This remote position requires alignment with Pacific time zone working hours. The ideal candidate brings 5+ years of C++ programming experience with expertise in rendering and low-level graphics, along with a passion for game engines and GPU programming. Experience with various graphics technologies and shader programming is essential.

Join a global team of passionate designers and developers who value transparency, quick iteration, and experimentation. Rive promotes a diverse and inclusive culture where everyone feels supported, offering an opportunity to be part of transforming the design industry.

Last updated a month ago

Responsibilities For Sr. C++ Graphics Engineer

  • Work on the bleeding edge of vector rendering technology by developing and enhancing the Rive Renderer
  • Create, dream, and implement features in conjunction with our roadmap
  • Work to advance Rive's game engine integrations across Unity, Unreal, Defold, various C++ backends and future custom integrations
  • Work on existing graphics backends including Vulkan, Metal, D3D12, WebGL, and WebGPU
  • Optimize and ensure the quality of our existing C++ codebase

Requirements For Sr. C++ Graphics Engineer

  • 5+ years of professional experience programming in C++ with expertise in rendering and low level graphics
  • Proven ability to come up to speed and contribute quickly to a complex code base
  • Self-directed with prior experience owning and delivering features
  • Passionate about game engines, game engine rendering and low level integrations
  • Expertise in modern GPU rendering pipelines (Vulkan, Metal, and/or D3D12)
  • Experience in GPU shader programming (GLSL, HLSL, and/or MSL)
  • Experience working with vector instructions sets (AVX, SSE, NEON, WebAssembly SIMD)
  • Proficiency in dev tooling and automation (GitHub CI, etc.)

Benefits For Sr. C++ Graphics Engineer

Medical Insurance
Dental Insurance
Vision Insurance
Equity
  • Remote work environment
  • Comprehensive health coverage
  • Dental coverage
  • Vision coverage
  • Stock options

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