Software Engineer - Unity

A multinational game development studio with AAA veterans from Blizzard, PUBG, Epic, and Unity, focusing on player-centric experiences and engineering excellence.
Backend
Mid-Level Software Engineer
Hybrid
Gaming

Description For Software Engineer - Unity

Atomic Theory, part of the Rocket Science Group, is seeking a Unity Engineer to join their growing team. This role offers an exciting opportunity to work with a diverse team of AAA industry veterans from companies like Blizzard, PUBG, Epic, and Unity. The position is based in Brighton, UK, with a hybrid working arrangement.

As a Unity Engineer, you'll be instrumental in developing new and existing games, working with Unity and C# to create engaging gaming experiences. The role involves system development, performance optimization, and collaboration with cross-functional teams of developers, designers, and artists.

The ideal candidate will bring strong technical skills in C# and Unity, with a deep understanding of game architecture and optimization. You'll need to demonstrate excellence in writing clean, maintainable code and possess strong problem-solving abilities. Additional experience with console development, multiplayer games, and unit testing would be advantageous.

What makes this opportunity special is the company's commitment to work-life balance, including a strict no-crunch policy and flexible working arrangements. The benefits package is comprehensive, featuring private healthcare, pension, and professional development opportunities. The company culture emphasizes personal growth, offering annual research credits and opportunities to learn from industry specialists.

The work environment is both professional and enjoyable, with perks like weekly team lunches, a fully equipped team lounge, and a supportive, creative atmosphere. The company values diversity and welcomes candidates from varied backgrounds and industries, making it an ideal place for those passionate about gaming and software development to grow their careers.

Last updated 6 days ago

Responsibilities For Software Engineer - Unity

  • Develop systems and game features using Unity and C#
  • Maintain game stability and performance through troubleshooting and bug fixing
  • Collaborate with cross-functional teams
  • Conduct code reviews and maintain high standards
  • Contribute to process improvements and tools enhancement

Requirements For Software Engineer - Unity

  • Proficiency in C# and proven experience with Unity
  • Understanding of game architecture, optimization, and performance
  • Strong analytical and problem-solving skills
  • Commitment to writing clean, maintainable code
  • Passion for video games

Benefits For Software Engineer - Unity

401k
Medical Insurance
Dental Insurance
Vision Insurance
Education Budget
Parental Leave
  • Private Pension via Salary Sacrifice
  • Private Medical, Dental, and Vision Coverage
  • Annual Leave plus Bank Holidays and Winter Break Office Closure
  • Annual Research Credit for skill enhancement
  • Biannual reviews and professional development opportunities
  • 6 weeks Maternity, Paternity, and Adoption Leave
  • Weekly Team Lunches
  • Fully Equipped Team Lounge with Consoles and Games
  • Flexible working environment
  • No crunch policy

Interested in this job?

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