UI/UX Engineer - Talent Pool

Global video game development and services provider offering technical and creative solutions to major developers and studios worldwide.
$90,000 - $150,000
Frontend
Mid-Level Software Engineer
Remote
1,000 - 5,000 Employees
3+ years of experience
Gaming

Description For UI/UX Engineer - Talent Pool

Side, established in 1994 in Japan, has evolved into a global leader in video game development and services, operating across 40+ studios in 15 countries. The company specializes in codev, art production, localization, audio production, QA, player support, community management, and datasets.

This role is part of Side's Talent Pool for Co-Development positions, specifically focusing on UI/UX Engineering. While not an immediate opening, it represents future project-based opportunities for qualified candidates. The position combines technical expertise in frontend development with creative design skills, requiring experience in AAA game development.

The ideal candidate will be responsible for creating intuitive and responsive user interfaces across multiple platforms, including PC, console, mobile, and AR/VR. They will work closely with cross-functional teams to implement and optimize UI/UX features, using tools like Unreal Engine and applying strong programming skills in C++.

This opportunity offers the chance to work on cutting-edge projects in the gaming industry, with the flexibility of remote work. Side maintains active engagement with their talent pool, providing regular updates and matching candidates with projects that best fit their skills and experience. The role requires a blend of technical proficiency, creative design capability, and proven experience in AAA game development.

Last updated an hour ago

Responsibilities For UI/UX Engineer - Talent Pool

  • Design and develop UI frameworks and UX for AAA-quality games and applications
  • Collaborate with design, art, and engineering teams to create intuitive interfaces
  • Translate wireframes and prototypes into functional UI/UX features
  • Implement telemetry to gather data on user interactions
  • Optimize UIs for various input methods
  • Ensure seamless integration between UI elements and gameplay features
  • Work with backend, engine, and build teams for UI/UX content
  • Monitor, debug, and improve UI/UX implementations

Requirements For UI/UX Engineer - Talent Pool

  • Strong knowledge of computer science fundamentals and proficiency in C++
  • Experience designing and implementing real-time UI/UX systems for AAA games
  • Familiarity with computer graphics pipelines and linear algebra
  • Experience with Unreal Engine Slate and UMG
  • Experience creating UI/UX for various platforms
  • Knowledge of telemetry tools for tracking user behavior
  • Must have contributed to at least one shipped AAA title
  • Strong visual design skills
  • Familiarity with Agile development practices

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