Tesla is seeking a talented Rendering Engineer to join their Infotainment Applications software engineering team. This role sits at the heart of Tesla's vehicle user experience, developing the crucial interfaces that millions of customers interact with daily. The position offers an exciting opportunity to work on cutting-edge automotive software, including in-car user interfaces, autopilot visualization, and entertainment systems.
The role demands expertise in real-time graphics programming, with a focus on optimizing performance and creating visually stunning interfaces. You'll be working with modern graphics technologies, implementing sophisticated rendering techniques, and writing high-performance shader code. The position requires strong proficiency in C++ and graphics programming, particularly with OpenGL and shader languages.
As part of Tesla's mission to accelerate the transition to sustainable energy, you'll be contributing to the next generation of vehicle interfaces that make electric vehicles more intuitive and enjoyable to use. The role offers competitive compensation, comprehensive benefits, and the opportunity to work with cutting-edge technology in the automotive industry.
You'll be joining a cross-functional team of hardware engineers, software developers, and designers, working on projects that directly impact the user experience of Tesla vehicles. The position offers significant technical challenges, from optimizing GPU performance to developing new visualization techniques for autopilot features.
The ideal candidate will bring strong technical skills in graphics programming, a passion for creating high-quality user interfaces, and the ability to optimize performance across both CPU and GPU. This is an excellent opportunity for someone who wants to combine their graphics engineering expertise with the exciting field of electric vehicles and autonomous driving technology.