Rendering Engineer, Software Infotainment

Tesla builds electric vehicles and clean energy solutions to accelerate the world's transition to sustainable energy.
$96,000 - $336,000
Frontend
Mid-Level Software Engineer
In-Person
Automotive

Description For Rendering Engineer, Software Infotainment

Tesla is seeking a Rendering Engineer to join their Infotainment Applications software engineering team, which is responsible for creating the crucial in-car user interfaces and experiences that millions of Tesla customers interact with daily. This role focuses on developing and optimizing graphics software for Tesla's vehicle fleet, including autopilot visualization, entertainment features, and productivity applications.

The position requires expertise in real-time rendering, graphics programming, and optimization techniques. You'll be working with cutting-edge technology to create sophisticated visual experiences that enhance Tesla's vehicle interface. The role combines technical challenges in graphics programming with the opportunity to impact the future of automotive software interfaces.

As part of Tesla's mission to accelerate the transition to sustainable energy, you'll be contributing to making electric vehicles more intuitive and enjoyable to use. The position offers competitive compensation, comprehensive benefits, and the chance to work with cross-functional teams of talented engineers and designers.

The ideal candidate will bring strong C++ programming skills, deep knowledge of graphics programming concepts, and experience with real-time rendering systems. This is an opportunity to work on software that directly impacts the user experience of Tesla's innovative electric vehicles, while being part of a company at the forefront of sustainable transportation technology.

Last updated an hour ago

Responsibilities For Rendering Engineer, Software Infotainment

  • Design and implement real-time rendering techniques
  • Write GLSL shaders to create state-of-the-art visuals
  • Design, code, and debug 2D and 3D UI interfaces and architectures
  • Diagnose and fix GPU and CPU performance issues
  • Work with cross-functional teams including hardware engineers, application/UI software engineers, QA/Validation, and designers

Requirements For Rendering Engineer, Software Infotainment

  • Proficient in C and C++
  • Proficient in lighting models, anti-aliasing techniques, post-processing, and shaders
  • Proficient in OpenGL and OpenGLES 2 and 3
  • Good understanding of 3D mathematics and linear algebra
  • Experience writing and shipping real-time graphics code
  • Good understanding of the full rendering pipeline
  • High standards for code quality, maintainability, and performance
  • Strong CPU and GPU debugging and optimization skills

Benefits For Rendering Engineer, Software Infotainment

Medical Insurance
Dental Insurance
Vision Insurance
401k
Mental Health Assistance
Parental Leave
Commuter Benefits
  • Aetna PPO and HSA plans with $0 payroll deduction
  • Family-building, fertility, adoption and surrogacy benefits
  • Dental and vision plans with $0 paycheck contribution
  • Company Paid HSA Contribution
  • Healthcare and Dependent Care Flexible Spending Accounts
  • 401(k) with employer match
  • Employee Stock Purchase Plans
  • Company paid Basic Life, AD&D, short-term and long-term disability insurance
  • Employee Assistance Program
  • Sick and Vacation time
  • Back-up childcare and parenting support resources
  • Weight Loss and Tobacco Cessation Programs
  • Tesla Babies program
  • Commuter benefits
  • Employee discounts and perks program

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