Rendering Engineer, Software Infotainment

Tesla builds electric vehicles and clean energy solutions to accelerate the world's transition to sustainable energy.
$96,000 - $336,000
Frontend
Mid-Level Software Engineer
In-Person
3+ years of experience
Automotive

Description For Rendering Engineer, Software Infotainment

Tesla is seeking a Rendering Engineer to join their Infotainment Applications software engineering team, which is responsible for creating the crucial in-car user interfaces and experiences that millions of Tesla customers interact with daily. This role combines cutting-edge graphics programming with Tesla's mission to accelerate sustainable energy adoption.

The position offers an exciting opportunity to work on high-impact visual systems, from autopilot visualization to entertainment features and productivity applications. You'll be at the forefront of developing real-time rendering solutions that directly enhance the Tesla vehicle experience, working with state-of-the-art graphics technologies and techniques.

As a Rendering Engineer, you'll be responsible for implementing sophisticated rendering techniques, writing high-performance shaders, and optimizing graphics performance across Tesla's vehicle fleet. The role requires expertise in graphics programming, particularly with OpenGL and shader development, along with strong foundations in 3D mathematics and real-time rendering pipelines.

The position offers competitive compensation ranging from $96,000 to $336,000 annually, plus additional cash and stock awards. Tesla provides comprehensive benefits including medical coverage with zero payroll deductions, family support benefits, and various financial perks including 401(k) matching and stock purchase plans.

This is an excellent opportunity for a graphics programmer who wants to make a meaningful impact on sustainable transportation while working with cutting-edge technology. You'll be part of a dynamic team that's pushing the boundaries of what's possible in automotive software interfaces, contributing directly to Tesla's mission of accelerating the world's transition to sustainable energy.

Last updated 35 minutes ago

Responsibilities For Rendering Engineer, Software Infotainment

  • Design and implement real-time rendering techniques
  • Write GLSL shaders to create state-of-the-art visuals
  • Design, code, and debug 2D and 3D UI interfaces and architectures
  • Diagnose and fix GPU and CPU performance issues
  • Work with cross-functional teams including hardware engineers, application/UI software engineers, QA/Validation, and designers

Requirements For Rendering Engineer, Software Infotainment

  • Proficient in C and C++
  • Proficient in lighting models, anti-aliasing techniques, post-processing, and shaders
  • Proficient in OpenGL and OpenGLES 2 and 3
  • Good understanding of 3D mathematics and linear algebra
  • Experience writing and shipping real-time graphics code
  • Good understanding of the full rendering pipeline
  • High standards for code quality, maintainability, and performance
  • Strong CPU and GPU debugging and optimization skills

Benefits For Rendering Engineer, Software Infotainment

Medical Insurance
Dental Insurance
Vision Insurance
401k
Mental Health Assistance
Parental Leave
Commuter Benefits
  • Aetna PPO and HSA plans with $0 payroll deduction
  • Family-building, fertility, adoption and surrogacy benefits
  • Dental and vision plans with $0 paycheck contribution
  • Company Paid HSA Contribution
  • Healthcare and Dependent Care Flexible Spending Accounts
  • LGBTQ+ care concierge services
  • 401(k) with employer match
  • Employee Stock Purchase Plans
  • Company paid Basic Life, AD&D, short-term and long-term disability insurance
  • Employee Assistance Program
  • Sick and Vacation time
  • Back-up childcare and parenting support resources
  • Tesla Babies program
  • Commuter benefits
  • Employee discounts and perks program

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