iOS Engineer, Games

The New York Times is a world-renowned news organization that seeks the truth and helps people understand the world through independent journalism.
$104,000 - $130,000
iOS
Mid-Level Software Engineer
Hybrid
5,000+ Employees
2+ years of experience
Gaming · Enterprise SaaS

Description For iOS Engineer, Games

The New York Times is seeking an iOS Engineer to join the Games mobile team. You'll be part of a collaborative team developing a world-class platform for beloved puzzle titles like the NYT Crossword, Spelling Bee, and Wordle. The role involves designing and developing new features using Swift and SwiftUI, contributing to app architecture decisions, and ensuring app stability.

Key responsibilities include: • Designing, developing, and testing new features using Swift • Collaborating with cross-functional teams to guide product development • Contributing to app architectural decisions and technical roadmap • Participating in technical discussions with backend developers • Promoting Swift development standards within the NYT iOS community • Ensuring app stability through quality code and QA partnerships

The ideal candidate will have: • 2+ years of full-time iOS engineering experience • Strong Swift skills, including unit testing, networking, data persistence, and UI development • Understanding of SwiftUI and iOS design patterns • Experience translating product goals into shippable code

This hybrid role is based in the NYC headquarters, with an expectation of coming into the office two days per week. The annual base pay range for this position is between $104,000 and $130,000.

Join the NYT Games team to help grow a world-class platform and deliver delightful experiences to millions of users daily. Be part of a diverse and inclusive team that values personal growth and combines product development with a suite of beloved puzzles.

Last updated 3 months ago

Responsibilities For iOS Engineer, Games

  • Design, develop, and test new features using Swift
  • Work with product, PMO, design, data, QA, and other engineers to guide product development
  • Contribute to app architectural decisions, technical roadmap and timeline estimations
  • Participate in technical discussions with backend developers and other owners of internal/external dependencies
  • Promote standards in Swift development, and engage with the community of iOS developers at the Times
  • Ensure app stability by writing quality code and partnering with the QA team to test and fix bugs

Requirements For iOS Engineer, Games

  • 2+ years full time experience as an iOS Engineer
  • 2+ years of iOS Swift experience, including writing unit tests, networking, data persistence and UI
  • Demonstrated understanding of Swift UI and iOS design patterns, memory management and multi-threading
  • Experience translating product goals into quality shippable code

Benefits For iOS Engineer, Games

Medical Insurance
Dental Insurance
Vision Insurance
  • Hybrid work schedule
  • Competitive salary range

Interested in this job?

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